module hunt.markdown.renderer.NodeRenderer; import hunt.markdown.node.Node; import hunt.collection.Set; /** * A renderer for a set of node types. */ public interface NodeRenderer { /** * @return the types of nodes that this renderer handles */ Set!TypeInfo_Class getNodeTypes(); /** * Render the specified node. * * @param node the node to render, will be an instance of one of {@link #getNodeTypes()} */ void render(Node node); }